Explore the Future of the Web



90% of Design is Typography:A Hands-on Guide to Great Web Fonts and Typography

Jim Kidwell

Join typography expert Jim Kidwell for an immersive, hands-on workshop on using CSS3 typographic controls to create great web typography, from the basics of ideal type setting to enabling custom web fonts with @font-face. A live web site will be provided for each participant to practice and experiment on, along with access to WebINK web fonts.

Front End Legos:Reusable HTML & CSS

All too often writing HTML and CSS is an afterthought. Its the work that happens after design is finalized and the product has been developed. Its a necessary task in the process to building a website. Wrong. HTML and CSS are the backbone to every website, and are equally as important as any design or development. After spending some time playing with legos and writing some of code attendees will be able to better organize their code, develop modular styles, and work with CSS specificity.

Tablet First

You've tried "mobile first" design (or at least you've heard of it), but what do you do when the majority of your users spend a good deal of time on a device that is three times as wide as a smartphone: the tablet? This workshop explores a variation of this approach called "Tablet First," in which experiences are designed holistically and are prototyped and implemented initially on gesture-based tablets.

The Workshop Workshop

You have attended workshops, you have seen them masterfully commanded by other people, and you really want to get a handle on doing this workshop thing yourself. This workshop is the workshop that will help you create and facilitate a workshop of your very own, in whatever workshop fashion you decide upon.


Design Studio:A Method for Idea Generation, Critique and Iteration

Adam Connor

The Design Studio is a method for idea generation, evaluation, refinement and even elimination. It takes place in a collaborative, fast paced, interactive environment that leads to a shared understanding of the product, the problems it will address and how it will address them. Participants will be presented with an idea for a potential product and a partial scenario describing how a user intends to use the product. They will then be split into teams and, through the Design Studio process, generate, evaluate, and refine their ideas for the product’s design.

Our Data and Our Behavior

Chris Risdon

Design to support behavior change is getting increased exposure as technology has allowed products and services to have a more pervasive role in people's lives. What's caused the tipping point for the growth of this new wave of services? The primary characteristic of our new, connected world is the increasing ubiquity of sensors providing the ability to collect data passively and present it back—via feedback loops and visualizations—in a meaningful way to the user.

Real World Lessons:Moving to Lean UX

Bill Scott

The workshop will take a look at how Bill has been able to apply Lean UX at PayPal — a place that in recent years has been the total antithesis of the lean startup idea. With very specific examples, he will share lessons learned applying lean to the full product life cycle as well as how it relates to agile development.

Responsive First:Building Sites That Scale

The rise of mobile devices has meant that audiences are increasingly seeing your designs on smaller and smaller screen. A multi-screen strategy is no longer a luxury, it's a necessity. The most successful way to do this is using a responsive design methodology that allows you to separate content from design and allow the device to choose the best experience.