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Daniel IborraCTO and Co-founder

Bevelity

Daniel is CTO and cofounder at WebGL pioneers Bevelity in Barcelona, Spain. Bevelity enables professional 3D content providers to create, publish and share 3D scenes using their cloud-based platform.

Daniel has a Master of Computer Science Engineering from Universitat Politècnica de Catalunya graduating in 2007, but has been active in the videogame industry since 1999 when he released his first game. Since then he has led the technical development at industry leaders Ubisoft and GRIN on assignments for Warner Bros., Universal Studios, NVIDIA Corporation and Advanced Micro Devices, Inc.(AMD).