In this session, Thomas will provide insight into how Second Story Labs process of research, development and play influences the creation of innovative interactive experiences and how this delivers increasing levels of engagement.
Two ongoing technological developments conspire to present new opportunities for informative, engaging, and entertaining interactive storytelling:
It is often challenging to maximize the benefit of these developments, typically time is set aside time for "R&D" research and development. Using real world examples Thomas will review and analyze different approaches to getting results from R&D and demonstrate how Play has
become a critical third ingredient.
Topics covered include: