Designing in the browser, ditching Photoshop for Sketch, unicorn developers, and other folk stories of the web in the past few years, have shown us that the distinction between thinkers and implementers that we inherited from the print age is beginning to diminish.
As the Agile process dictates, we know very few things in the beginning of a project, so the traditional static design deliverables are inadequate. The Design and Development principles need to work together on the same features, from inception all the way towards the day of launch, and even after the post-feedback tweaks. In order to achieve that, more efficient tools, workflows, skillsets and even work set ups have changed.
We’ll have a look at the different ways we cope with these challenges with examples from real projects and assess how they help from a productivity and innovation perspective.