Joel is a Southern California native working as a Mobile UX Designer at Google. Aside from Google Analytics and Android, he also advises on other startups in the valley and spends his free time hosting The Blnce podcast.
John Carlin is the co-founder of Funny Garbage, one of the first digital design companies. He started his career as an art writer, curator and professor and created one of the first successful AIDS benefits in the entertainment business—Red Hot + Blue.
As an Experience Design Director with Mad*Pow in Portsmouth, New Hampshire, Adam combines his interaction design experience with his background in Computer Science, Film and Visual Design to create effective, efficient, and easy-to-use applications, websites, and interactive media.
Steve is the content nerd-herder and responsive design fanatic at The Republic of Quality, in Vancouver, Canada. He leads the charge on the creative end of our projects, coordinating research, strategy, visual and interaction design, and content strategy. On the global stage he's a sought-after speaker on topics like responsive web design, UX, open source, design thinking, and web process. He also loves Twitter (maybe a little too much) and is at @hellofisher.
Hot Studio founder Maria Giudice has pursued a vision of intelligent, elegant, people-centered design throughout her professional life. It’s an approach that’s helped Hot grow into a full-service creative agency and one of Inc. Magazine’s Top 5,000 fastest-growing businesses.
Jason is a mobile web strategist, co-founder of CloudFour.com and MobilePortland.com, and co-author of Head First Mobile Web. Jason has a proven track record of identifying upcoming trends and positioning clients to take advantage of new technology. He specializes in helping customers determine the best way to accomplish their business objectives online.
Aaron Irizarry is a Sr. Product Designer for Nasdaq OMX, lover of heavy metal, foodie, and a master of BBQ arts. You can find some of his thoughts and presentations on the conversation surrounding design at over at discussingdesign.com.
The son of a plumber and a psychologist, Dan feels the interaction design he does is a little bit of both. He feels that design isn’t only about problem solving, but about creating a better, more humane, future.
Tomer Sharon is a Senior User Experience Researcher at Google Search in New York City and author of the upcoming book, "Lean UX Research for Entrepreneurs".
Erica Decker has designed engaging, usable, cross-device experiences for Fortune 500 companies, non-profits, and upcoming companies alike, and believes that fast-paced, iterative, holistic design is the best way to drive product innovation
Steve Gaynor is co-founder of independent video game studio The Fullbright Company and was writer and designer of the Company's first game, Gone Home.
For 18 yrs, Gabe has been designing interactive exhibits and interfaces, and leading teams to create innovative experiences. In 2003 he founded Belle & Wissell in Seattle–a studio that crafts memorable, participatory experiences by blending inventive design and technology.
Matt Lavoie started his career in art by drawing on the walls of his mom’s dance studio at age 2. He is crazy about finding elegant solutions in a world of complex constraints, talking with users to determine root problems, and getting everyone involved in creating amazing experiences.
Josh Northcott is the Manager of Web Operations at Esri in Redlands, California. He also works as a consultant to help startups and local businesses establish a strong web presence in their industry.
Dorelle is currently the design strategist for Intuit’s Harmony Design Language, she is committed to crafting compelling and delightful user experiences.
Tyler designs mobile and responsive websites as part of Cloud Four, and touchscreen games as co-founder of Backabit. His iOS game "Ramps" was featured as an iPhone Game of the Week, breaking the US App Store Top 10 at its peak.