In this talk, Nina will give background of the development of her most recent game, Cibele, developed by herself and a team, Star Maid Games. Cibele is a game about a young woman who meets and has sex with a young man she knows from an online game. Players are presented with the young woman's computer, and are asked to play as her by looking through the files on her computer, and by playing games alongside her online lover. Cibele offers the mechanics to step into the protagonist's shoes in order to better understand her experience.
Nina will address her strategies for designing games that support player-character embodiment, how she applied this to Cibele, and the process of taking this game from prototype to the full game that is now being sold on Steam, Humble Bundle and through direct sale.