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Explore the Future of the Web

Sessions

End of Story

Join in a lively conversation that explores how technology is expanding and challenging our ideas of narrative, authorship and community with a panel that features Brian Newman (Sub-Genre Media), Casey Pugh (Star Wars Uncut), moderator John Carlin (Funny Garbage) and other special guests. Hear how technology and digital media have empowered creative people to do new thing, and the challenges to some of our most cherished ideas about authorship, content and how art should provoke, engage and amuse us.

Getting Paid in 7 Inches or Less

Many of us now hop out of cabs without handing anything to the driver. We walk away with our morning coffee, offering the barista only a smile in return. We purchase sofas while riding the bus. The growing ubiquity of mobile devices is causing the biggest shift in commerce since the dawn of the web. Only this time, it’s escaping the confines of our computers and spilling out into every aspect of our daily lives. As designers and technologists, we need to consider the implications of this shift on the things we build, and the people who use them.

Introducing UX to Decade Old Applications

Matt Lavoie

User centered design has gained a lot of traction, and great success has been seen by tightly integrating it into the development lifecycle of new products. There is a wealth of information about UX in the startup world, but what about for those of us working on decade old applications? Well old dogs can learn new tricks.

Reinventing Mass Media with 10,000 Little Jon Stewarts

Emily Long

Despite the potential for media as a tool for engagement and democracy, the media industry today acts largely as a one-way flow of information and ideas. News, advertising and entertainment reflect only a handful of dominant narratives, and messages countering those narratives are easily shut down by corporations with the money and influence needed to shape the conversation. Major copyright and patent holders can – and do – intimidate those who challenge their products, and a lack of rights awareness combined with a tightly centralized media industry put innovation and freedom of speech in jeopardy.

Should Designers Code?

Tami Evnin

More and more designers are becoming empowered to build interactions through code. Rather than delivering wireframes that only describe proposed interactions, designers can deliver artifacts that developers can actually use in the product being created. Sounds great, but how does this process fit into traditional product development? Does it slow development down if designers are concerned with writing clean, production-ready code? Does it distract design from focussing on user goals and vetting solutions? Are designers getting in their own way?

What Designers Can Learn From Filmmakers

Adam Connor

Films succeed in evoking responses and engaging audiences only with a combination of well-written narrative and effective storytelling technique. It’s the filmmaker’s job to put this together. To do so they’ve developed processes, tools and techniques that allow them to focus attention, emphasize information, foreshadow and produce the many elements that together comprise a well-told story. Let's consider how web designers can look to the tools of filmmakers for inspiration.

 

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